Platformer
Input: WASD to move, Space to jump/wall jump, Left click to attack
Goal: Reach the end of level and kill boss slimes to win
Update Log:
Apr/19/2022: Add cube texture. Add screen shake and frame pause when hit slime. Add tutorial level
Apr/16/2022: Switch to 3d level. Add sound effects and BGM. Add a boss and win scene.
Mar/25/2022: Add the main menu. Polish the new level, reflector the player's movement code. Add jump attack
Mar/2/2022: Add slime AI. Add a new level. Refactor player movement code.
Status | In development |
Platforms | HTML5 |
Author | ist_42 |
Genre | Platformer |
Made with | Unity |
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